4 Card 4 Play

 

~ The Object of the Game ~ The object is to get a hand with a total as close to nine as possible.

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~ Rules of the Game ~
  • If you have a six and a seven, totaling 13, you use the last digit of 3.
  • Ten, Jack, Queen, and King count as 10, so when dealt two cards with a value of 10, making a total of 20, you drop the first digit and have a value of zero.
  • Aces have a value of one and all cards two through nine count as face value.
  • The player must set their back hand equal or higher than their front hand.
  • Dealer must set the back hand as high as possible except when the front hand is zero and the back is less than nine. In this situation the dealer must set both hands as close as possible, although the back hand must still be equal to or greater than the front hand. (Example: Dealer's hand is 10,10,4, and 3. The hand would be set 10-4 in the back hand and 10-3 in the front hand.)

~ Betting ~
Bets will remain unchanged until the hand is completed and either won or lost. In the event of a tie, two cards will be dealt from the shoe: a house card and a player card. If the player card is the higher card then the player wins the tie. If the house card is higher then the house wins the tie. If the cards are of equal value, two more cards will be dealt and the process repeated. If the second set of cards also tie, the bet will be a push.

~ Definition of a Tie ~
A tie with one hand and a win with the other hand is a win. A tie with one hand and a loss with the other hand is a loss. An actual tie is a tie of both hands or a win with one hand and a loss with the other.

~Commission ~
All winning bets are charged a 5% commission.

© J. Baseel 2001

 

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